Friday, March 29, 2013

Dragon Ball Z Budokai HD Collection

Dragon Ball Z Budokai HD Collection
It has been almost thirty years since the first publication of Dragon Ball, the masterpiece of Akira Toriyama, who really needs no introduction. A manga that is still among the best sellers of all time, and an animated series broadcast in fifteen countries. An unprecedented success that has taken huge amounts of money even in the sale of a franchise related to the series, such as cards, clothing lines, action figures and, of course, video games, since the days of the NES. Now Bandai tries to get easy money proposing two PS2 titles in a collection of great success, remastered in HD: Dragon Ball Z and Dragon Ball Budokai 3.

Timeless Classics

At first glance, the package offered by Namco Bandai might seem a bit thin. From the first game in the Budokai series takes you directly to the third, skipping the second at the bottom even. Bandai stated that he had made ​​this decision because the second installment of the series was too different than the other two, but this choice is likely to leave many fans disappointed: in addition, one wonders if a "collection" consists of only two games is worthy to bear that name. The disappointment, however, is partially offset, because it is, it should be said at once, two titles still very good and enjoyable, even if the player who approaches you for the first time must take account of their age (particularly the first Budokai was exactly ten years ago).

Starting from the combat system, both titles share a semi-dimensional nature: that is to say that you can move only laterally, to the right and to the left of the opponent, and in any case the camera always situate the characters in profile, as in Tekken or Soul Calibur, there is a button to take off, but you can rise in the air by performing certain moves. Plugs and energy blasts (like the famous Kamehameha) are carried out using the classic combinations, more or less elaborate key. Obviously master the most difficult and spectacular take a long workout, and then succeed will certainly a great satisfaction. Also of note was the presence in both games of quick time events during combat, and also some mini-games, which help to vary the experience.

The interactivity of the game-is partial and travels through thick and thin: the player may happen to launch a Genkidama or Final Flash that will destroy the entire arena, in a really beautiful to see. Or, you may note, with bitterness, the existence of "invisible walls", corresponding to the boundaries of the playing area, against which your opponent could even bounce. The younger players may remain displaced, unable to find here the complete freedom of action of the most recent series Budokai Tenkaichi: You can freely destroy any element of the scenario, and you have only limited freedom of movement. Both titles have therefore the playability of a classic fighting game, where familiar with the controls and know how to fight back is essential to win. It is these factors can be strengths: many still appreciate the more technical nature of the Budokai games in the series, considering the recent Dragon Ball games are too simple or too dispersed.

No multiplayer? Ahiahi ...

Just for fans of the series get to this point the sorrowful note: although many of us hoped, Bandai did not include any online multiplayer mode. A real shame and a missed opportunity, given that, read on the internet, many old fan pointed right on the presence of this mode to decide whether to purchase the game, and could not wait to launch into battles with opponents all over the world. The presence of online would also be allowed to "rejuvenate" the two titles, giving them new palatability even for fans of Dragon Ball younger. Bandai is confined to only do a "copy and paste" of two highly successful titles of the past, without adding anything, except for the trophies.

As for the rest of the modes the two titles are virtually identical, with the story mode, tournament, training, shop skills and duel. Here, too, points out the lack of Budokai 2, which was quite different from the other two titles, and would therefore have added more variety to the collection.

In this context, the technical sector remains the main factor being the only one on which developers have bet: both games make use of the engine Cell Shading.
Sorry to say that the first Budokai feels really his age: the faces and locations appear poor in details, and paradoxically, the HD has the effect of highlighting this poverty. Another aspect to the long annoying is the presence of small voids edges to the sides of the screen. Even the animations appear woody and a bit too simple.

The gameplay is fun and enjoyable, but too basic and also the story mode is short, giving the game a natural fiber longevity. Turning to Budokai 3, the situation changes completely: the graphics already very good at the time to the game, yet improved, making Budokai 3 almost to the level of the most recent titles about Dragon Ball. The story mode, here called "Dragon Universe" has become a free roaming, and go from one battle to the high flying world of the game is always beautiful and spectacular, a real thrill for fans of the series and you can also choose between different characters, and depending on your choice to deal with the story will be different.

The fights are more varied and dynamic thanks to dodge faster and more complex animations and compelling. A large amount of extra unlockable characters and completes the picture, providing a really good longevity. In short Budokai 3 is still an excellent title that can amuse and fascinate for many hours, both single and in the company of a friend to challenge.
Under the aspect of sound both games are on a good level, thanks to a good dubbing and music really engaging. Less successful sound effects, which are often too similar to each other.

Games promoted collection rejected

In conclusion, if the two titles are still very good, particularly Budokai 3, the collection rather perplexing and not worth enough, which is why the final vote is only fair; developers have struggled a little, and if they also included Budokai 2, and maybe the multiplayer mode, the vote would certainly have been higher and the collection more palatable. Hardly fans let themselves be groped by two older titles sold at full price just because they offer a graphics a bit better, not to mention that the old PS2 versions you can find on the market a few euro, on the other hand, this collection could be a opportunity for young people to try out titles that do not have complex conosciuto.Nel Dragon Ball Budokai HD Collection proves little, however, a commercial success.

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